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Untitled Coast Level

This is a coastal level I helped create assets for during my time working on Claire de Lune. I did a lot of my sand and rock studies here, learning how various environment art features work within Tactic Studios' proprietary Immortal Engine. I got to test out material blends, decals, distance field edge blending, and foliage painting. It was such a treat working closely with the engineers who built the engine and being able to submit feature requests.

Untitled Coast Level - Screenshot 01

Untitled Coast Level - Screenshot 01

Untitled Coast Level - Screenshot 02

Untitled Coast Level - Screenshot 02

Coastal Rocks 01

Coastal Rocks 01

Coastal Rocks 02

Coastal Rocks 02

Coastal Rocks 03

Coastal Rocks 03

Black Sand Texture 01

Black Sand Texture 01

Black Sand Texture 02

Black Sand Texture 02

Mud Texture 01

Mud Texture 01

Mud Texture 02

Mud Texture 02

Grass Props 01

Grass Props 01